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Diablo 2 LOD on Mac 2.0: includes Wineskin, Tabbed Diablo (including a new fix for the weird display issue), the Gateway Editor and the BH maphack. KikkoAndMoonman (ASK ME ABOUT MAC ISSUES/QUERIES) 3 years ago. Now, instead of trying to use wineskin to run the windows version (which is what I had originally resigned myself to do), control-click on the diablo 2 wineskin that was created and Show Package Contents; navigate through to where the Diablo 2 full installer has downloaded to and boom; you'll not only see the windows.exe file but a fully. Feb 18, 2013 RWM and Wineskin (SOLVED) NOTE: This thread is intended for any Mac users who, of necessity, must run 'Diablo II.exe' using Wineskin, and should therefore only apply to OSX 10.7 and up (For instructions on how to install D2 on OSX 10.7 and later, refer to this guide). To install RWM simply. Jun 10, 2017 Items are in-game objects that characters can carry in their inventory. They are the driving force of Diablo II more than anything else. Besides advancing the story, much of the game focuses and revolves around finding better and better items to equip your character with. One of the many strengths of Diablo II has always been its multitude of different item options, and the number of items. May 07, 2020 Navigate to the Diablo II folder on your mac. You should find a directory called Save here You should see files with your character’s names, and extensions like.d2s.key and.ma0. Copy this to the.
Items are in-game objects that characters can carry in their inventory. They are the driving force of Diablo II more than anything else. Besides advancing the story, much of the game focuses and revolves around finding better and better items to equip your character with.
One of the many strengths of Diablo II has always been its multitude of different item options, and the number of items that are present in the game which the player can choose from. As the game has developed, new forms of customizing one's character have arrived in patches, and the many mods developed for the game often increase the range of items and item customization greatly beyond what was originally included.
Item Types
There are many kinds of items in Diablo II. Apart from weapons and armor which are listed below, there are several other item types the player will come upon.
- Gems: Precious stones that can be inserted into socketed weapons. When inserted, they provide bonuses to the item. There are different levels of the gems. Starting from the lowest: Chipped Gem, Flawed Gem, Gem, Flawless Gem and Perfect Gem.
- Runes: Like gems, these are inserted into weapons. Runes range from very weak to quite powerful, and if inserted correctly, they will yield a runeword.
- Charms: When held in your inventory, they can provide you with a bonus.
- Jewels: Similar to gems and runes, jewels are also inserted into socketed weapons. They can be magical, rare and unique like regular items, and can provide powerful bonuses. Used to create crafted items.
- Scrolls: Used to identify items and to open town portals.
- Tomes: Used to store scrolls, maximum 20 scrolls per tome.
- Arrows and Bolts: Ammunition for Bows and Crossbows respectively.
- Potions: They increase Life, Mana, Stamina, provide resistances or can be thrown at monsters.
- Keys: Used to open locked chests.
- Quest Items: Items used during the various quests the player completes in the game.
Item Quality
Some items, most notably equipable items, but also charms and jewels, can spawn in different quality levels.
- Low Quality: Any low (Low Quality, Cracked, Crude, Damaged) Armor appears to have 75% of the normal defense (don't forget that normal defense varies), rounded down, and low Weapons do 75% of their normal damage (mindam, maxdam), rounded down. Minimum damage is modified to 1 if it would be < 1 (e.g. a low Javelin has One-Hand Damage: 1 to 3 rather than the normal One-Hand Damage: 1 to 5). Both Armor and Weapons have their maximum durability degraded to [(normal durability - 1)/3], i.e. roughly 33%.
- Normal
- Rune Words: The most powerful items in the game are runewords. They were introduced with Patch 1.09. In function, the are like unique items, spawning with the same attributes from game to game. Also, it is worthy to note that some uniques are better than runewords: it is not to say that all are better.
- Superior: Superior items have improved Defense, Durability, Attack Rating, or enhanced Damage.
- Magic: The first items the player will come across of a higher quality are magic items. They have a few extra properties to them chosen at random when the item spawns. Prefixes and suffixes determine what extra properties the item will have. Magic items have a good chance of dropping and a player can increase that chance with other equipped items or charms, jewels and gems.
- Rare: Like magic items, except they have more properties. Not nearly as common as magic items.
- Set: Certain items belong to sets. As more items from the same set are equipped, more bonuses are given to the character, and when all set items have been gathered, a massive bonus is provided. Jewels and Charms cannot be set items. There are also so called class sets. Class set items are extremely rare.
- Unique: These items are the most rare that can be dropped from monsters. Like the name suggests, they are unique, meaning that the odds that they will spawn more than once each game are nearly impossible, and they have fixed properties that stay the same regardless of when they spawn, but the same properties can go a few points up or down. A player can have more than one however.
- Crafted: Crafted items are made by the player by using the Horadric Cube. They are mostly useful in Normal, as they are not nearly as powerful as Sets, Uniques and Runewords once the player reaches Nightmare and beyond.
Terminology
The following are a list of terms and what they refer to when used throughout the Diablo II articles in the wiki. From the Arreat Summit.
- Armor: Body Armor, Boots, Gloves, Belts, Helms, Barbarian Helms, Druid Pelts, Circlets, Shields, Paladin Shields, Necromancer Shrunken Heads
- Heads: Necromancer Shrunken Heads
- Weapon: Missile Weapons, Melee Weapons, Throwing Weapons
- Combo Weapon: Melee Weapons, Throwing Weapons
- Missile Weapons: Amazon Bows, Bows, Crossbows, Amazon Javelins
- Melee Weapons: Amazon Spears, Javelins, Wands, Staves, Maces, Swords, Daggers, Assassin Katars, Sorceress Orbs, Axes, Spears, Polearms
- Throwing Weapons: Throwing Knives, Throwing Axes, Javelins
- Spears: Javelins, Spears
- Rod: Scepters, Wands, Staves
- Blunt Weapons: Maces, Scepters, Staves, Wands
- Clubs and Hammers are a specific Mace type.
List of Items
Items |
---|
Weapons | Unique Weapons | Armor | Unique Armor | Set Items | Crafted Items |
---|
| | | - Unique Shields
- Unique Paladin Shields
| Class-specific Sets - Aldur's Watchtower (Druid)
- Bul-Kathos' Children (Barbarian)
- Griswold's Legacy (Paladin)
- Immortal King (Barbarian)
- M'avina's Battle Hymn (Amazon)
- Natalya's Odium (Assassin)
- Tal Rasha's Wrappings (Sorceress)
- Trang-Oul's Avatar (Necromancer)
|
Rune Words |
---|
Miscellaneous |
---|
Diablo II Items |
---|
Item Quality • Staffmods • Superior Items • Ethereal Items • Socketed Items • Magic Items • Rare Items • Crafted Items • Charged Items • Set Items • Unique Items • Rune Words • Class-specific Items • Quest Items |
Retrieved from 'https://diablo.gamepedia.com/Items_(Diablo_II)?oldid=192429'
This article is about the mercenaries from Diablo II. Were you looking for the Diablo III Followers?
Hirelings are mercenaries that can be hired to aid the player during the course of the game. In Diablo II Classic they were temporary companions that could be hired to accompany the player throughout one act. The Rogue and Iron Wolf could also be obtained as quest rewards. However, hirelings did not follow the player outside the acts they were hired in.
In the Lord of Destruction expansion pack, Hirelings were improved with radical changes. They could level up along with the player and accompany them throughout all acts and difficulties. They also had a new stats screen and the player could equip them with items to further enhance their stats. All hirelings can equip body armor and helms, and different weapon types can be equipped depending on the hireling (listed below). Hirelings are not able to equip Class-specific Items, with the exception of the Barbarian who can equip Barbarian Helms and armor that has the Barbarian class requirement (such as the body armor with the 'Myth' runeword enchantment). No hireling can be equipped with rings, amulets, boots, gloves, or belts.
To heal a hireling, click and drag a health potion onto your hireling's portrait in the upper left corner of the game screen or press Shift and right-click the potion to instantly give it to him/her. Hirelings are also healed if you talk to a healer in town.
Act I Rogue
The rogues of the Rogue Encampment belong to the Sisterhood of the Sightless Eye and can be hired from Kashya after completing the Sisters' Burial Grounds quest.
- Skills: Uses the Amazon skill Inner Sight and can shoot either Fire Arrows or Ice Arrows (Ice Arrows travel half the distance of Fire Arrows).
- Weapons: bows. They cannot equip crossbows or Amazon Weapons.
Act II Desert Mercenary
The Desert Mercenaries hail from the city of Lut Gholein and serve as the town's guards. They can be hired from their captain, Greiz.
- Skills: Uses Auras to enhance the battlefield and the Amazon skill Jab. The aura a mercenary has depends on which difficulty he is hired in. If a Combat Mercenary is hired in Normal, he will still use Prayer in Nightmare.
- Weapons: spears, polearms, and javelins.
Normal/Hell Auras:
- Combat: Prayer
- Offensive: Blessed Aim
- Defensive: Defiance
Nightmare Auras
- Combat: Thorns
- Offensive: Might
- Defensive: Holy Freeze
Act III Iron Wolf
The Iron Wolves from Kurast are Spellcasters, and the guards of the Kurast Docks. They can be hired from Asheara.
- Abilities: Spell-casting, dependent on type. They are also able to attack with their equipped sword, but do so infrequently. Iron Wolves are incapable of blocking, despite being able to equip a shield.
- Weapons: One-handed swords and shields.
Lightning mercenary spells:
Fire mercenary spells:
Cold mercenary spells:
Act IV Angel
There are no hirelings in this act, but Tyrael provides resurrection services.
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Act V Barbarian
The Barbarians of Harrogath can be hired from Qual-Kehk after completing the Rescue on Mount Arreat quest.
- Skills: Uses Bash and Stun.
- Weapons: One-handed and two-handed swords. Can not dual-wield. Barbarian hirelings are able to equip class-specific Barbarian Helms.
Rumors
The lack of an Act IV Hireling led to rather ridiculous speculations related to a non-existent hidden Act IV Hireling: The Angel. The Angel was described to use Hadriel's base structure and did not walk, but levitated above the ground. They were said to use Cold and Lightning Spells. It was even said that the Angel was showcased by the presence of Hadriel. Because these rumors spread before the expansion, there are no details on what they could equip.
The rumors said that the Angel could be obtained by completing certain meaningless tasks, mostly on Hell difficulty. They included:
- Talking to Hadriel or Tyrael a certain number of times
- Defeating Diablo in Hell difficulty a certain number of times
- Defeating the The Cow King a certain number of times (requires another player's aid because the Secret Cow Level portal cannot be reopened by the character who killed the King)
- Giving the Jade Figurine/Golden Bird to Tyrael or Hadriel
- Not talking to Tyrael after freeing him in Tal Rasha's Chamber (you cannot complete Act II without talking to him)
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